Patch 8.1 Hotfixes 10. Januar: Reittiere aus mythisch Modus, PvP, Seefahrerdublonen und mehr
Blizzard hat erneut ein paar umfangreichere Hotfixes auf die Patch 8.1 Live-Server gespielt. Unter anderem beeinflusst die Gruppengröße einer Raidgruppe nicht länger die Beutechance von Reittieren, die im mythischen Modus fallen gelassen werden. Des Weiteren wurde in der Nachtfestung und im Schrein des Sturms etwas an Fähigkeiten von Skorpyron, Lord Sturmsang und Vol’zith geschraubt. Seefahrerdublonen können erneut in Inselexpeditionen auf dme Boden auftauchen und erbeutet werden.
Kauft ihr Ausrüstungsgegenstände bei Thaumaturg Vashreen, könnt ihr diese nun auch korrekt wieder zurückverkaufen. Dann hat Blizzard etwas an Azeritfähigkeiten beim Magier und Schamanen gebastelt und an PvP-Fähigkeiten von Mönchen, Paladinen und Schurken geschraubt. Zu guter Letzt wurden zahlreiche Probleme in der Insel der Eroberung ausgemerzt.
January 9, 2019
Dungeons and Raids
- Raid group size no longer affects the drop rates of Mythic-only mounts.
- Nighthold
- Resolved an issue that caused Skorpyron’s Broken Shard to not apply correctly to those standing behind it.
- Shrine of the Storm
- Lord Stormsong’s Mind Rend impact damage significantly reduced.
- Vol’zith the Whisperer’s health reduced by 10%.
Island Expeditions
- Lootable Seafarer’s Dubloons can once again spawn on the ground in Island Expeditions.
Items
- Armor items purchasable for Titan Residuum from Thaumatuge Vashreen are now refundable.
- Heart of Azeroth
- Mage
- Quick Thinking will now correctly activate when casting Frozen Orb, or when casting Blizzard with Freezing Rain, and will no longer sometimes incorrectly activate multiple times on a single spell cast.
- Shaman
- Fixed an issue which caused Primal Primer to misbehave when used by multiple players against the same target.
- Mage
Player versus Player
- Isle of Conquest
- Fixed a bug causing Generals to take too much damage from the Glaive Thrower vehicle
- Significantly reduced the damage done to players by Generals’ Dagger Throw ability.
- Generals will no longer reset their health to full when returning to their spawn point after being pulled.
- Repairing a Keep Cannon can no longer be interrupted by damage.
- Glaive Throwers health increased by 30%, and their damage done to players has been increased.
- Monk
- Windwalker
- Fixed a bug that caused Monks to not parry some attacks with Fists of Fury modified by Turbo Fists.
- Windwalker
- Paladin
- Holy
- Fixed a bug that caused Divine Favor to be consumed incorrectly when queued immediately after a Flash of Light or Holy Light.
- Retribution
- Ultimate Retribution no longer incorrectly triggers Crusade’s cooldown when a nearby player falls below 25% health.
- Holy
- Rogue
- Resolved an issue that could cause Vanish to be incorrectly removed early by Azerite Traits such as Dagger in the Back.
Quests
- Players who have completed the „Pre-Flight Checklist“ can now complete „Twilight Skies.“
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